Chapter 08 – Lodestone

Adding a 3D to 2D render

View “Adding a 3D to 2D render

Copy and pasting our geometry using instancing

View “Copy and pasting our geometry using instancing

Making a particle system

View “Making a particle system

Adding Noise CHOPs to control turbulence

View “Adding Noise CHOPs to control turbulence

Adding a Keyboard In CHOP to reset particles

View “Adding a Keyboard In CHOP to reset particles

Using velocity to rotate shapes

View “Using velocity to rotate shapes

Adding a surface attractor

View “Adding a surface attractor

Rotating the whole geometry

View “Rotating the whole geometry

Adding a material and ramp

View “Adding a material and ramp

Adding blur and displacement

View “Adding blur and displacement

Variation: Shape changes

View “Variation: Shape changes